Configuration
You can edit the following variables in the file: config.lua
LANGUAGE
The active locale name.
REQUIRED_POLICE
The amount of cops required to be online.
MAX_SELL
The maximum amount of drug sold at once.
REPUTATION_LOSS
The number of reputation points lost every <REPUTATION_LOSS_TIMER>.
REPUTATION_LOSS_TIMER
The time between each reputation loss.
POL_ALERT_TIME
The police alert duration (How long the blip stays on the map).
POL_ALERT_SPRITE
The blip sprite for the police alert. (See the list of sprites)
POL_ALERT_COLOR
The blip color for the police alert. (See the list of colors)
POL_ALERT_WAVE
Toggle the wave effect behind the blip for the police alert.
PERCENTAGES_ADV
The rate of each interaction when trying to sell drugs on an enemy turf. The remaining rate is the sell percentage. The total rate must be under 100.
COPS
: integer, rate of calling the cops (and denying).GANG
: integer, rate of calling the gang owning the turf (and denying).DENY
: integer, rate of denying.
PERCENTAGES_OWN
The rate of each interaction when trying to sell drugs on your gang turfs. The remaining rate is the sell percentage. The total rate must be under 100.
COPS
: integer, rate of calling the cops (and denying).DENY
: integer, rate of denying.
PERCENTAGES_OUT
The rate of each interaction when trying to sell drugs out of turfs. The remaining rate is the sell percentage. The total rate must be under 100.
COPS
: integer, rate of calling the cops (and denying).DENY
: integer, rate of denying.
TURF_MULTIPLIER
The prices' multiplier when selling on a turf.
DRUGS
The drug prices.
GANG_COLORS
The gang colors to display on the minimap. These are CSS colors (hex, rgba, colors, ...).
TURFS
The turfs' delimitations, as a polygon.
Polygon
: table, list of vector2 position.
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