Configuration
You can edit the following variables in the file: config.lua
LANGUAGE
The active locale name.
VEHICLE_EARNINGS
The selling price of a stolen car.
MAX_DAMAGE_LOSS
The maximum price loss when the vehicle is damaged. The selling price will be reduced by the percentage of vehicle health times MAX_DAMAGE_LOSS.
POLICE_REQUIRED
The amount of cops required to be online.
INTERVAL
The time to wait between two heists.
START_SCENE
The starting scene configuration.
enable
: boolean, enables the start scene. This can be disabled to start the train heist from the event:exp_trainheist:StartHeist
ped
:model
: string, ped's model name (See the list of ped models)coords
: vector3, ped's world position.heading
: number, ped's heading.
SELLER_SCENE
The selling scene configuration.
start
:coords
: vector3, world position where the scene starts.
cam
:coords
: vector3, world position of the scene's camera.rotation
: vector3, rotation of the scene's camera (pitch, roll, yaw).
finish
: vector3, world position of the vehicle delivery.
CARS
The list of cars to steal.
offset
: vector3, relative position to the plane.heading
: number, vehicle heading.model
: string, vehicle model name. (See the list of vehicle models)
PLANE
The plane configuration.
coords
: vector3, plane's world position.heading
: number, plane's heading.model
: string, plane's vehicle model.
GUARDS
The guards configuration.
models
: table, list of strings, ped model names. (See the list of ped models)amount
: integer, number of guards to spawn.spawn_range
: number, maximum distance from the plane to spawn.weapons
: table, list of strings, weapon model names. (See the list of weapon models)armour
: number (0-100), amount of armor given to guards.accuracy
: number (0-100), level of accuracy for the guards.
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