Client Functions

Client editables can be found in: client/editables.lua

ShowNotification

This function displays the notifications.

function ShowNotification(event)
    AddTextEntry('notification_message', event.message)
    BeginTextCommandThefeedPost('notification_message')
    EndTextCommandThefeedPostMessagetext("CHAR_BLANK_ENTRY", "CHAR_BLANK_ENTRY", false, 0, event.title, "")
    EndTextCommandThefeedPostTicker(false, true)
end

Parameters

  • event:

    • title: string, notification title.

    • message: string, notification content.

    • type: string, notification type. (“default”, “error”)

DoesPedHaveAnyBag

This function returns whether the player ped has a bag or not.

function DoesPedHaveAnyBag(ped)
    return GetPedDrawableVariation(ped, 5) > 0
end

Parameters

  • ped: integer, game entity handle. In this case, equivalent to PlayerPedId().

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